Donkey Card Game
Donkey, also known as Pig, is a collecting card game that is best for five or six players. It is played with a 52-card French pack. It has variants such as Spoons and may be descended from an old game called Vive l'Amour. Donkey card mini game is played in India in every household at family get-together and parties.Features:. First-ever online multiplayer ver of Donkey card mini game. Play with gamers all over the globe with Multiplayer mode. Challenge your mates in a 'Personal Match'. Play 'Offline' when you are not connected to Internet. Put your. Find many great new & used options and get the best deals for Card Game Donkey at the best online prices at eBay! Free shipping for many products!
Donkey is a speedy card game that is fun for kids of all ages. Sneaky moves and fast pace fun always leads to giggles as the players try not to be labeled DONKEY.
Object of the Game
To match 4 of a kind and not be the player left without an object.
What You'll Need
- A standard deck of playing cards.
- Enough smooth unbreakable objects for each player minus one.
- 3 to 13 players.
- A table or other flat surface with enough room for all players.
Setting Up the Game
3 to 13 players sit around a table. The deck of cards is divided so there are 4 of a rank for each player. If there are three players for example use the Aces, Kings and Queens. Place the stack of cards in the center of the table.
A small unbreakable object for each player minus one is placed in the middle of the table. Spoons are commonly used, but other objects like quarters or dice work nicely also.
One player should be scorekeeper. The scorekeeper lists each players name on a piece of paper with enough room next to their name to keep score.
Playing Donkey
The dealer deals out the deck one card at a time face down to each player.
Each player will end up with 4 cards. Players look at their cards and determine which card they want to play. Players slide the unwanted cards one at a time to the player to their left. As they receive a card from the player on their right they look at it quickly and decide whether to keep it or pass it along.
Play continues until a player has 4 cards of the same rank. When a player gets 4 cards of equal rank they discretely place them face down on the table and pick up one of the objects from the middle of the table. This is when the scramble begins.
The rest of the players upon noticing grab an object from the table. The player who does not end up with an object loses the round and receives a D on their score card.
The player who loses the round shuffles the cards and deals them out to the players one at a time face down and the next round begins.
Play continues until one player receives all the letters D-O-N-K-E-Y. The first player to complete the word is the game loser and brays, 'eee-aww' three times.
Card Games
This page is partly based on information from Hamdanil Rasyid.
- Cangkul
- Burro (Donkey)
Introduction
Cangkul is a simple but popular Indonesian game, in which players try to get rid of cards by following suit. A very similar game 'Donkey' is played in Goa. There is also a closely related Spanish game known as Burro (Donkey).
Cangkul
The Indonesian name Cangkul means to dig using a hoe, and refers to the need to dig for a suitable card from the stock pile when unable to follow suit. Some people call the game Minuman which means a drink or beverage.
Players and Cards
The game is best for around 3 to 5 players. A standard international 52-card pack is used, the cards in each suit ranking from high to low A-K-Q-J-10-9-8-7-6-5-4-3-2.
The deal and play are clockwise and the turn to deal passes to the left after each hand.
Deal
Donkey Card Game With Spoons
The dealer deals 7 cards to each player, and stacks the remainder of the pack face down to form a drawing stock. The players pick up their cards and look at them, without showing them to other players.
Play
The player to dealer's left begins. Any card can be led and the other players in turn must play a card of the same suit (i.e. follow suit). When all have played one card, whoever played the highest card puts the played cards (the trick) aside and leads a card to the next trick, which may be the same or a different suit. Again everyone must play a card of the suit that was led, and so the game continues.
A player who does not have a card of the suit that was led must draw the top card of the stock. If it is of the required suit he must play it: if not he must add it to his cards without showing it to the other players and draw another. The player must continue to draw cards until a card of the right suit is found and played.
If a player has no card of the required suit and draws all the remaining cards from the stock without finding a card of the suit that is needed, or if a player is unable to follow suit when the stock is empty, the player does not play a card to that trick and it is the next player's turn to follow suit. At the end of the trick, the cards are not set aside, but are picked up and added to the hand of the player who was unable to follow suit.
If two or more players have to pass in a trick because they cannot follow suit and the stock is exhausted, the players who passed take turns to draw a card from the trick, beginning with the first player who passed and continuing clockwise, until all the cards of the incomplete trick have been drawn. The player who played the highest card to the incomplete trick then leads again.
Example. There are four players A, B, C and D. The stock is empty, and player A is the only player who has any hearts. Player A leads the 3 and B, C and D have to pass. B, the first player who passed, has to pick up the 3. Player A won the trick since no one else played to it, so player A now leads the 7. Player B must play the 3 and players C and D must pass. Now C and D must pick up cards: C takes the 7 and D takes the 3. A won with the 7, so next A leads the 9. B has to pass but C and D play their hearts and B must pick up all three hearts. Since A won with the 9 it is A's lead again. And so it goes on.
The first player who runs out of cards wins the game as soon as he manages to play his last card.
Variants
Some continue the game in order to find a loser. A player who has no cards in hand drops out of the game and the others continue playing. The loser is the last player left holdsing cards.
The procedure for taking cards when more than one player passes in a trick is sometimes quite informal - but if the game is not completely casual the method of drawing cards in turn described above is a fair way to proceed.
Some add a Joker to the deck and play with 53 cards. The joker always wins the trick to which it is played. If the joker is led, the second player can play any card and the other players have to match the suit of this card. There are some further variants on the use of the Joker. For example some play that the Joker can only be played if the player has no card of the suit that was led, and some play that the Joker must be played in this case - you cannot draw cards from the stock while holding the Joker.
Burro (Donkey)
The Spanish name Burro is used for at least two different card games. It is used for the inflation game described below, which is quite similar to Cangkul, but the Spanish version of the card passing game Pig is also often known as Burro. The following is based on the description in the book 'El gran libro de los juegos de cartas' by José L. Núñez Elvira (Ediciones Martínez Roca, Barcelona, 1990).
Players and Cards
Up to 8 people can play, each playing for themselves. A 48-card Spanish suited pack is used ranking from high to low King (re) - Horse (caballo) - Maid (sota) - 9 - 8 - 7 - 6 - 5 - 4 - 3 - 2 - 1 in each suit (the Ace is low in this game). It is also possible to play with a 40-card Spanish pack, omitting the 9's and 8's. Deal and play are anticlockwise.
Deal
The dealer shuffles, the player to dealer's left cuts, and the dealer deals the cards one at a time until everyone has four cards. The remainder are stacked face down to form a drawing stock.
Play
Donkey Card Game
The player to dealer's right leads any card. The other players must follow suit. A player who has no card of the suit led must draw cards one at a time from the stock until a card of the required suit is found and then play it. The player of the highest card wins the trick and leads any card to the next trick.
If the drawing stock runs out, players who have no card of the suit led simply pass and do not play. They are not required to draw any extra cards.
Players who run out of cards drop out of the play, which continues until only one player has cards. This player loses the hand and gets a penalty point.
End of Game
The game continues until a player reaches a previously agreed number of penalty points and loses the game.
Burro in Portugal
Alexandre Pinto describes two versions of Burro played by children in Portugal. A 40-card pack is used, consisting of King (Rei), Jack (Valete), Queen (Dama), 7, 6, 5, 4, 3, 2, A in each suit. Five cards are dealt to each player. In Burro Deitado the drawing stock is stacked face down as usual, but in Burro em Pé the pack of undealt cards is divided into two roughly equal halves and these are stood on the table supporting each other in the shape of a 'Λ'.
The rules of play are the same as in Spain, except that a player is allowed to draw from the stock (or continue drawing) even if he holds or finds a playable card. In Burro em Pé players who draw cards from the stock must be careful not to knock it over. Anyone who causes the Λ to fall over must add the whole of the remaining stock to his hand. The play ends as soon as a player runs out of cards and thereby wins.
Note: As in Spain, the name Burro is also used in Portugal to refer to a different card game, similar to Pig.